The Yard
A fixer sells the lockpick chip for three packs. The tower light sweeps the fence and the drone dog sniffs for contraband.
Every five minutes the newest Solana launches land at Ironhold. Warden-7 runs seven tests. Seven passes earn a cell.
Guests draw a new mask with every click. Connect a wallet and one mask becomes yours for good. The registry won't hand it to anyone else.
Guest masks stay out of the registry. to claim a permanent one.
0 of 12 cells taken. Each villain here passed all seven tests and gets re-measured every Drop. The lit cell holds the newest arrival.
The block is empty. The scanner is still working through today's transport.
0 coins scanned since midnight UTC. 0 got a cell.
Each reject counts once, under the first test it failed. Black columns send coins to the Pit.
The collar kills your powers. Find a lockpick chip, crack the collar and crawl under the wall before 21:00. Guards only see what's inside their flashlight cones.
Trailer: four rooms, one night, one collar to crack.
A fixer sells the lockpick chip for three packs. The tower light sweeps the fence and the drone dog sniffs for contraband.
Carry trays for packs, or lift the chip from the trash while both guards look the other way.
Lights out. Crack the panel behind your poster and get back in your bunk before the night drone's beam reaches you.
Three grates under the tower beam, a patrol overhead, and a drain pipe that comes out past the wall.
20 INK per escape, 3 a day with a wallet connected. Fastest times go on the board.
Every five minutes a transport pulls the newest pairs from DexScreener and GeckoTerminal. Coins seen in the last three hours stay on the curb.
WHOOOSH!Six cheap tests first: power core, threat level, first sighting, origin story, the last hour, the following. Only a coin clean on all six gets the holder scan.
BZZTSeven for seven: contained and tracked. Anything else goes back on the transport or down to the Pit, with the failed number on its file.
KLANK!Each line carries its number, so you can argue with the warden. Thresholds live in one config file and never change after the fact.
Form W-7 · sample lines, real thresholds
At least $8k across all pools
Power core reads $18.4k. Enough juice to hold a grudge.
$25k to $5M
Threat level $412k. Big enough to matter, small enough to hold.
20 minutes to 72 hours
First sighted 3h 20m ago. The trail is still warm.
Trades in a real pool (PumpSwap, Raydium, Meteora, Orca), not only on the launch curve
Off the launch curve. Trades on PumpSwap now.
Down no more than 25% in the last hour
+12% in the last hour. Still on his feet.
40+ buys in the last hour and more buys than sells
214 buys against 96 sells this hour. People follow him.
Top 10 wallets hold 30% or less (pools, PDAs and burn excluded)
Top ten wallets hold 14.2%. He works alone.
Needs every transaction in the launch block. That data costs money, so the row stays hatched.
Needs every trade with its wallet attached, not the public hourly summary.
Needs a scored list of wallets and their trade history. Paid data, later.
Mask rarity is cosmetic. It says nothing about the coin.
See the whole lineupEvery contained coin gets measured one, six and 24 hours after booking. The bars show whatever came back, losses included.
No checkpoints yet. The first measurements land one hour after the first coins get contained. This chart fills itself; nobody picks what goes in.
The collector appends each verdict to a public history file with a timestamp and the rules version. Nobody edits a line after the market moves.
Your bag sets your rank. Time held without selling pays INK, and INK dresses your villain.
Assumes a one billion supply. Ranks start counting the day $GANG launches. 2 INK per full hour held, times your rank.
Sell more than 2% of the bag and you get turned: time served drops to zero.
INK stays inside Ironhold. You can't withdraw it or sell it. You spend it on your villain.
Ironhold's own coin, on Solana. It launches once the filter has a record worth showing. The contract drops on X first.
No. Contained means a coin passed seven tests at one moment. The Chronicles show how often that held up, and plenty of it is red.
DexScreener token profiles, boosts and pair data, GeckoTerminal new and trending pools, Jupiter token data and the Solana RPC. All free and public. Each case file names its source.
Its file names the first test it failed, with the number. Thrown-back coins ride again after three hours, so a coin that was too young gets another look.
Bundled launches, wash trading and smart-wallet activity. Each needs full transaction history, which costs money. Those rows stay hatched on every file and never count as a pass.
Yes. Paste a mint in the yard or on the scan page. Walk-in scans run the same seven tests but never enter the record.
No. INK lives in Ironhold's ledger. You can't withdraw, sell or transfer it. It buys clothes and mask mods for your villain.
No. Everything is public. A wallet only unlocks INK, the Wardrobe and a mask that's yours for good.